3, EDITOR_STAIRS, 12 |9, EDITOR_PLAYER, 18 |11, EDITOR_REQUIRED_ENEMY, 18, 12, 20 |12, EDITOR_EMPTY, 11, 13, 3 |13, EDITOR_REQUIRED_ENEMY, 12, 22, 14 |14, EDITOR_OTHERSTUFF, 13 |18, EMPTY, 9, 11, 19 |19, EDITOR_OTHERSTUFF, 18 |20, EDITOR_REQUIRED_ITEM, 11 |22, EDITOR_OTHERSTUFF_GREAT, 13
